ip model
From Observation to Orientation: an Adaptive Integer Programming Approach to Intervention Design
Elrefaey, Abdelmonem, Pan, Rong
Using both observational and experimental data, a causal discovery process can identify the causal relationships between variables. A unique adaptive intervention design paradigm is presented in this work, where causal directed acyclic graphs (DAGs) are for effectively recovered with practical budgetary considerations. In order to choose treatments that optimize information gain under these considerations, an iterative integer programming (IP) approach is proposed, which drastically reduces the number of experiments required. Simulations over a broad range of graph sizes and edge densities are used to assess the effectiveness of the suggested approach. Results show that the proposed adaptive IP approach achieves full causal graph recovery with fewer intervention iterations and variable manipulations than random intervention baselines, and it is also flexible enough to accommodate a variety of practical constraints.
Interactive Parts Model: An Application to Recognition of On-line Cursive Script
In this work, we introduce an Interactive Parts (IP) model as an alternative to Hidden Markov Models (HMMs). We tested both models on a database of on-line cursive script. We show that im(cid:173) plementations of HMMs and the IP model, in which all letters are assumed to have the same average width, give comparable results. However, in contrast to HMMs, the IP model can handle duration modeling without an increase in computational complexity.
Assessing thermal imagery integration into object detection methods on ground-based and air-based collection platforms
Gallagher, James, Oughton, Edward
Object detection models commonly deployed on uncrewed aerial systems (UAS) focus on identifying objects in the visible spectrum using Red-Green-Blue (RGB) imagery. However, there is growing interest in fusing RGB with thermal long wave infrared (LWIR) images to increase the performance of object detection machine learning (ML) models. Currently LWIR ML models have received less research attention, especially for both ground- and air-based platforms, leading to a lack of baseline performance metrics evaluating LWIR, RGB and LWIR-RGB fused object detection models. Therefore, this research contributes such quantitative metrics to the literature. The results found that the ground-based blended RGB-LWIR model exhibited superior performance compared to the RGB or LWIR approaches, achieving a mAP of 98.4%. Additionally, the blended RGB-LWIR model was also the only object detection model to work in both day and night conditions, providing superior operational capabilities. This research additionally contributes a novel labelled training dataset of 12,600 images for RGB, LWIR, and RGB-LWIR fused imagery, collected from ground-based and air-based platforms, enabling further multispectral machine-driven object detection research.
Watch Your Step: Real-Time Adaptive Character Stepping
An effective 3D stepping control algorithm that is computationally fast, robust, and easy to implement is extremely important and valuable to character animation research. In this paper, we present a novel technique for generating dynamic, interactive, and controllable biped stepping motions. Our approach uses a low-dimensional physics-based model to create balanced humanoid avatars that can handle a wide variety of interactive situations, such as terrain height shifting and push exertions, while remaining upright and balanced. We accomplish this by combining the popular inverted-pendulum model with an ankle-feedback torque and variable leg-length mechanism to create a controllable solution that can adapt to unforeseen circumstances in real-time without key-framed data, any offline pre-processing, or on-line optimizations joint torque computations. We explain and address oversimplifications and limitations with the basic IP model and the reasons for extending the model by means of additional control mechanisms. We demonstrate a simple and fast approach for extending the IP model based on an ankle-torque and variable leg lengths approximation without hindering the extremely attractive properties (i.e., computational speed, robustness, and simplicity) that make the IP model so ideal for generating upright responsive balancing biped movements. Finally, while our technique focuses on lower body motions, it can, nevertheless, handle both small and large push forces even during terrain height variations. Moreover, our model effectively creates human-like motions that synthesize low-level upright stepping movements, and can be combined with additional controller techniques to produce whole body autonomous agents.
Dimopoulos
Motivated by the requirements of many real-life applications, recent research in AI planning has shown a growing interest in tackling problems that involve numeric constraints and complex optimization objectives. Applying Integer Programming (IP) to such domains seems to have a significant potential, since it can naturally accommodate their representational requirements. In this paper we explore the area of applying IP to AI planning in two different directions. First, we improve the domain-independent IP formulation of Vossen et al., by an extended exploitation of mutual exclusion relations between the operators, and other information derivable by state of the art domain analysis tools. This information may reduce the number of variables of an IP model and tighten its constraints. Second, we link IP methods to recent work in heuristic search for planning, by introducing a variant of {\tt FF}'s enforced hill-climbing algorithm that uses IP models as its underlying representation. In addition to extending the delete lists heuristic to parallel planning and the more expressive language of IP, we also introduce a new heuristic based on the linear relaxation.
The brain is (mostly) not a computer - ten pence piece
I recently had my attention drawn to this essay from May 2016 – The Empty Brain – written by psychologist Robert Epstein (thanks Andrew). In it, Epstein argues that the dominant information processing (IP) model of the brain is wrong. He states that human brains do not use symbolic representations of the world and do not process information like a computer. Instead, the IP model is one chained to our current level of technological sophistication. It is just a metaphor, with no biological validity. Epstein points out that no-one now believes that the human brain works like a hydraulic system.
Offline Evaluation of Ranking Policies with Click Models
Li, Shuai, Abbasi-Yadkori, Yasin, Kveton, Branislav, Muthukrishnan, S., Vinay, Vishwa, Wen, Zheng
Many web systems rank and present a list of items to users, from recommender systems to search and advertising. An important problem in practice is to evaluate new ranking policies offline and optimize them before they are deployed. We address this problem by proposing new evaluation algorithms for estimating the expected number of clicks on ranked lists from stored logs of past results. The existing algorithms are not guaranteed to be statistically efficient in our problem because the number of recommended lists can grow exponentially with their length. To overcome this challenge, we use models of user interaction with the list of items, the so-called click models, to construct estimators that learn statistically efficiently. We analyze our estimators and prove that they are more efficient than the estimators that do not use the structure of the click model, under the assumption that the click model holds. We evaluate our estimators in a series of experiments on a real-world dataset and show that they consistently outperform prior estimators.
Linear and Integer Programming-Based Heuristics for Cost-Optimal Numeric Planning
Piacentini, Chiara (University of Toronto ) | Castro, Margarita P. (University of Toronto) | Cire, Andre A. (University of Toronto) | Beck, J. Christopher (University of Toronto)
Linear programming has been successfully used to compute admissible heuristics for cost-optimal classical planning. Although one of the strengths of linear programming is the ability to express and reason about numeric variables and constraints, their use in numeric planning is limited. In this work, we extend linear programming-based heuristics for classical planning to support numeric state variables. In particular, we propose a model for the interval relaxation, coupled with landmarks and state equation constraints. We consider both linear programming models and their harder-to-solve, yet more informative, integer programming versions. Our experimental analysis shows that considering an NP-Hard heuristic often pays off and that A* search using our integer programming heuristics establishes a new state of the art in cost-optimal numeric planning.
On a Practical, Integer-Linear Programming Model for Delete-Free Tasks and its Use as a Heuristic for Cost-Optimal Planning
We propose a new integer-linear programming model for the delete relaxation in cost-optimal planning. While a straightforward IP for the delete relaxation is impractical, our enhanced model incorporates variable reduction techniques based on landmarks, relevance-based constraints, dominated action elimination, immediate action application, and inverse action constraints, resulting in an IP that can be used to directly solve delete-free planning problems. We show that our IP model is competitive with previous state-of-the-art solvers for delete-free problems. The LP-relaxation of the IP model is often a very good approximation to the IP, providing an approach to approximating the optimal value of the delete-free task that is complementary to the well-known LM-cut heuristic. We also show that constraints that partially consider delete effects can be added to our IP/LP models. We embed the new IP/LP models into a forward-search based planner, and show that the performance of the resulting planner on standard IPC benchmarks is comparable with the state-of-the-art for cost-optimal planning.
The Utility of Text: The Case of Amicus Briefs and the Supreme Court
Sim, Yanchuan (Language Technologies Institute) | Routledge, Bryan R (Carnegie Mellon University) | Smith, Noah A (Carnegie Mellon University)
We explore the idea that authoring a piece of text is an act of maximizing one's expected utility.To make this idea concrete, we consider the societally important decisions of the Supreme Court of the United States.Extensive past work in quantitative political science provides a framework for empirically modeling the decisions of justices and how they relate to text.We incorporate into such a model texts authored by amici curiae (``friends of the court'' separate from the litigants) who seek to weigh in on the decision, then explicitly model their goals in a random utility model.We demonstrate the benefits of this approach in improved vote prediction and the ability to perform counterfactual analysis.